While working on "24: Live Another Day" in London, Kiefer Sutherland sat down with IGN and talked about his experiences in taking the on the role of Snake in the "Metal Gear Solid 5" games.

It seems the actor is very comfortable bringing Snake to life since the character is very similar to 24's Jack Bauer. He commented that Snake is "a little edgier, and a little more angry about his history" in the new Metal Gear Solid game. As to what gamers can expect to see in the game, the actor teased, "The rest you'll have to find out in the game, because there's a secret that is actually cool."

In a different article on IGN, Sutherland described how he was blown away by the motion capture technology used in "Metal Gear Solid V: The Phantom Pain".

"The process and the technology and what I have to go through just to do a line, and what the engineers and technicians have to do, it's unbelievable," the actor said.

He added, "They were showing us some stuff that they had just finished in Japan, and they were showing it back to us. It was this one little clip that's final, final, final, and it's me on a horse. I'm riding the horse, and then I go from a run to a lope to a walk, and then standing still. I don't know a lot about games, so I'm watching it, and the guy who's watching it with me goes. 'Oh my God. Your ears moved.' Then he was looking at the throat, and he said, 'You can see the pulse.' I mean, it was so real, and all I kept thinking was, 'This is how they're going to make movies soon.' They're halfway there now, you know, but they're going to make films like this. This is not far off."

A few months ago, game creator Hideo Kojima commented on how the technology and Sutherland's participation will help him and his team create a better MGS game. He told Xbox Wire, "As technology evolves, it's vital that the expressiveness of the characters in the game evolve to match the capabilities of the hardware. Kiefer is helping us to raise the bar in that respect, and I'm looking forward to the final result."