Ubisoft has released a new patch for "Assassin's Creed Syndicate" on PlayStation 4 and Xbox One. The update carries fixes and improvements for several in-game elements such as sound quality, online functionality, traversal mechanics and combat.

According to the developer's official online forum, Patch 1.2 enhances overall performance and stability in a number of aspects. In terms of audio, character conversations are now more synchronized with the cinematics, same goes with misplaced subtitles. Missing audio files have also been added.

Spawning issues with trains and carriages have been fixed while collisions between vehicles are now more realistic. An issue where Trophy/Achievement descriptions were in English when users set the system language to "French (Canada)" has been corrected. Meanwhile, a rating display has been added for the final mission.

The rest of the changes are as follows:

AI/NPC

  • Fixed some popping issues
  • Improved reactions for the allies
  • Improved reactions for NPC on the ground
  • Improved reactions for NPC on carts and trains
  • Improved navigation for NPC

Game System

  • Fixed some issues with the replay system
  • Fixed some balancing issues
  • Fixed an issue where the gun might be missing in the inventory after acquiring it in the "Whitechapel Conquest" mission
  • Fixed an unlocking issue with the Train Raids
  • Fixed an issue with the "Artisan" Trophy/Achievement

World/3D/Menu/HUD

  • The Time Anomaly icon was increased to have a better visibility on the map.
  • Fixed some issues with the messages for the mission in the HUD
  • Fixed some icon issues
  • Fixed some lighting issues
  • Fixed some low resolution and corrupted texture issues
  • Fixed some level of detail issues
  • Fixed issues with props in the world

Fight

  •  Fixed some issues during fights with NPCs
  •  Fixed issues with counter attacks
  •  Fixed some camera issues

Mission

  •  Fixed an issue in the Fight Club
  •  Fixed an issue where the player could not enter the Time Anomaly mission
  •  Fixed some issues with the mission objectives and secondary constraints not updating properly
  •  Fixed issues with the fast travel
  •  Fixed some issues where the missions could be blocked after some cinematics
  •  Fixed some issues with Crawford Starrick in the last mission, A Night To Remember

Behavior

  •  Fixed some issues with the coerce system
  •  Fixed some issues with the cover system
  •  Fixed some issues with the parkour and navigation
  •  Fixed some animation issues
  •  Fixed some camera issues
  •  Fixed some issues with the rope launcher
  •  Fixed an issue where the player could sometimes fall under the map

PlayStation 4 and Xbox One owners can now grab hold of Patch 1.2. GameSpot points out that it's still unclear if the same update will be arriving shortly on the PC version of "Syndicate," which has just been released last week.