At the Game Developer's Conference 2017 in San Francisco, Microsoft revealed a few important plans to push its blended reality platform. While Microsoft's VR headsets are strictly for the PC for now, the company confirmed that the mixed reality experiences are coming to Xbox family in 2018, as well as the next-gen of Project Scorpio in 2018.

According to TNW, "mixed reality" is basically a term that includes both virtual realities and expanded reality. The company said in a statement that the Windows Mixed Reality will light up on different devices beyond desktop and Microsoft Hololens as well.

Microsoft additionally showed off at GDC the Acer Windows "Mixed Reality", the new name for what used to be Windows Holographic, an engineer edition release headset that it would be ship to a few selected developers beginning this March. The said headset is built in a partnership with Acer and Microsoft, and it is a fully fledged headset with incredible specs keeping pace with the current cream of the crop.

Engadget reported that the headset has two high-resolution displays at 1440 x 1440, a display has a refresh rate of up to 90 hertz, a 3.5mm jack for a built-in audio support in addition to HDMI 2.0 and USB 3.0 for interfacing with the PC. Like the greater part of Microsoft's mixed reality hardware, it also has an inside-out tracking, which gives users a chance to have a positional tracking without the requirement for outer sensors.

It appears that the objective is to give developers a high-fidelity option to use while making their MR experiences, without hacking a Vive or Rift. In addition, it has an advantage over the opposition in the form of inside out-tracking.

Microsoft said that it will reveal more new on mixed reality during its Build conference in May. The dev kits will start to transport later this month for the lucky attendees at who GDC could leave Microsoft's session with a golden ticket to get a headset.