Mortal Kombat X: DLC Characters Rumors Include 2 Former Mortal Kombat Fighters
Mortal Kombat X will be getting at least four more fighters through downloadable content (DLC). Fans of the game have been trying to figure out who these fighters could be, and thankfully the game's creator has providing them with clues on Twitter.
Mortal Kombat creator Ed Boon teased the shadowy image with the caption "Who's Next?" on Twitter. This image showed four fighter's silhouettes, and fans started guessing who they could be. Now, Boon has tweeted another image that could be two of the game's next fighters added.
Boon tweeted an image of Havik and Drahmin. These characters have not appeared in Mortal Kombat since 2006's Mortal Kombat: Armageddon. The image that Boon tweeted also shows Havik and Drahmin in even more detail than they were in the 2006 game. This could mean that Mortal Kombat X has taken Havik and Drahmin and optimized them for inclusion in Mortal Kombat X, with better graphics and more details to their faces.
We can't feel our face when we're with you! And we hate it. And we hate it. pic.twitter.com/s7CBXCbJEA
— Ed Boon (@noobde) October 13, 2015
The picture that Boon tweeted could mean that Havik and Drahmin will be added to the Mortal Kombat X video game, but it could also mean that they are coming to the Mortal Kombat X comic book.
It is a good idea for Mortal Kombat X to keep the comic book and the video game well-connected. To have characters appear in the comic book and then not at all in the game is not the best way for the game to keep all its fans happy.
The inclusion of Drahmin in Mortal Kombat X might not happen because Boon doesn't really like the character. In fact, in a 2010 interview with Game Informer, Boon said Drahmin was his least favorite character that he has ever made.
Mortal Kombat fans have asked for Sindel and Smoke to make it into the game. There are some characters that appear in the game, but are not playable characters. Transitioning these characters to playable characters would be relatively simple for the game's developers.
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