Sony will release its newest video game console, the PlayStation 4, on Nov. 15. Microsoft will also release a new video game console on Nov. 22, the Xbox One. Gamers everywhere have been comparing the models to determine which system provides the better experience. According to video game developers, however, there is no difference between the two.

"There's no real difference between them," Shinji Mikami, Resident Evil creator, told Edge magazine. "We only need one console. Why do I have to make two versions of a game? And when Xbox One was first announced it had lower specs than PS4, but now they're almost identical. So either will do."

Keiji Inafune, a develop for Comcept, agreed. Inafune says that developers do not change much when creating a game for PlayStation versus Xbox.

"I don't think there's a major difference between them," Inafune said. "If you get down to the tiny details then maybe each is better at one thing than the other, but it doesn't really impact the way you make a game. It's not like PS4 or Xbox One are particularly hard to develop for. Quite the opposite: you can make whatever you want on either one, and that should be enough for anyone."

The major difference is in how Sony and Microsoft work with developers in terms of policy and support.

Sony may have the edge in these categories. The company allows developers to patch games whenever they want. They also open their servers so that PS4 gamers can play against those using PCs. Sony is also known for being very supportive of indie games.

On the other hand, Microsoft's policies are relatively unknown, especially when it comes to updating games.

 The PS4 will be available in North America for $399 on Nov. 15. Xbox One will sell for $499 starting Nov. 22.