Wave goodbye to the DualShock 3 controller's analog face buttons on Playstation platforms because Sony has other plans.

The controller for the soon-to-be-released Playstation 4 will look similar to the older ones but one major difference is that the buttons will no longer be pressure-sensitive like before. It used to be that gamers had to push the buttons a little harder to get extra force in a racecar or to make their character run faster, but not anymore.

"With the DualShock 3, we were able to get analog data, which games didn't really use," Sony's Toshimasa Aoki said. "For DualShock 4, we deleted that, and now it's all digital. The mechanism inside is a little different, and the data that games get is different."

Among other things, Sony notice that the buttons on the most recent PS3 controller were not lined up evenly. Square and circle, which lie horizontally, are a bit more spaced out than triange and x are on the top and bottom. The problem, which was small anyway, was fixed ahead of the PS4 launch.

"Nobody noticed it. Actually, when we were testing and laying it out, we said, 'Hey, the DualShock 3 isn't really the same distance there,'" he explained. "When we designed the DualShock 4, we wanted the touchpad to be in the middle and as large as possible but not enough to make the controller really big. We made the square and circle a little closer, so they're the same distance as all the buttons. That saves horizontal space to have more for the touchpad."

The game console will be on the shelves in stores on Nov. 15 in North America, which is one week prior to rival Xbox One's release.