The hit game Titanfall has already been praised for its amazing graphics and visuals, but recently the video game stepped it up a notch.

"We are working towards implementing several NVIDIA GameWorks technologies that can make Titanfall look and play even better, including TXAA for high quality anti-aliasing..." Vince Zampella, co-founder of Titanfall developer Respawn Entertainment, told NVIDIA's blog. "We will also be working towards updates for SLI and 4k support to ensure a fantastic high end PC experience."

An update came on March 21.

"Hey guys, Titanfall servers being updated!..." Drew McCoy, Titanfall producer, announced via Twitter.

McCoy also confirmed via Twitter that the update was "rolling out to" Xbox as well.

The full list of changes that came with the update can be found here. They include balance adjustments and general changes such as "The damage indicator from Electric Smoke is now much more noticeable," "Increased the score limit in Attrition" and " Hacking a Mega Turret will now restore [its] health to full," as well as bug fixes.

Still, there are gamers that feel that Titanfall needs more improvements.

"This is nice and all, but man would I love a game mode with more players - perhaps 8v8. Some of these maps are way too big for 6v6 and the game ends up being very slow paced," a user named swishh said on Respawn Entertainment's forum announcing the update. "The game is also in dire need of new, unique game modes"

"I don't in general disagree with the updates other than one and that one not completely. That being the hardpoint defense nerf. 75 down to 25 is a bit drastic. The hardpoint is not really a hardpoint if no one is defending it and it now becomes very unlikely that anyone will," JustK111Me added. "And a change that they do need is to reduce the range on the shotgun. I have been one shot at what seems to be 60-70 yards by them."

"All the hype for a game that has only 5 shitty game modes, WOW! This is what happens when EA and MS suck each others cocks!" JonDeJesus tweeted at McCoy

Microsoft probably dreams of Redspawn Entertainment remedying all these complaints as it hopes that the game will help Xbox One win the current console war against Sony's PlayStation 4. According to NVIDIA's blog, the addition of Horizon Based Ambient Occlusion+ to make "more lifelike shadows" is also in the works.

Titanfall hits Xbox 360 on April 8 and April 11 in North America and Europe respectively.

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Follow Scharon Harding on Twitter: @SH____4.