The horror continues with the third installment of the "Five Nights at Freddy's" series.

"Five Nights at Freddy's 3" released to Steam on March 2, to Android devices on March 7, and to iOS devices on March 12, 2015.

Story spoilers for "Five Nights at Freddy's 3" are about to follow -- be warned.

Fans of the original "Five Night's at Freddy's" are once again tasked with surviving a week of night shifts at Fazbear's Fright, a horror-themed amusement park, in "Five Nights at Freddy's 3." The difference in the latest installment is that only one single animatronic is present, although animatronics from earlier in the series return as hallucinations, which cannot harm players, but certainly can impede survival.

"Five Nights at Freddy's 3" is set 30 years after the original game's events. Game play occurs in the site of a former Fazbear Entertainment restaurant. The player assumes the role of a newly hired employee who must work night shifts for five nights. The Player must monitor three subsystems: audio, security cameras and ventilation. The subsystems fail occasionally and must be rebooted quickly to avoid disastrous effects. For example, if the ventilation fails, the player begins to hallucinate and see phantoms of animatronics from the previous games, which may cause additional problems.

After the first night, the Fazbear Fright staff discovers a dilapidated, rabbit-like animatronic, which they call Springtrap. The player must prevent Springtrap from entering the office and attacking. If Springtrap attacks, the game ends. The best way to prevent the animatronic from entering the office is to track it using the security cameras, seal off air vents at certain points and use sound effects that can be played through the audio system to repel it.

Between nights, the player tackles low-resolution minigames as the animatronics from the first game. The minigames consist of scattered hints players must decipher. Players who decipher all of the hints will unlock an alternate ending, bonus content, like additional minigames, and a cheat menu.

Remember the telephone calls from the first two games? As the nights progress in "Five Nights at Freddy's 3," the player receives instructs via cassette tapes about how to operate the Springtrap suit, which can be worn by animatronic endoskeletons and humans. But watch out -- the suit's spring-lock mechanism can fail and cause death.

The murderous purple man previously seen in the "Five Nights at Freddy's 2" minigames returns in the fifth night's minigame. The ghosts of the five children who inhabited the animatronics corner him. He tries to protect himself by hiding in the Springtrap suit. The suit's faulty spring-lock mechanism fails and he is crushed to death. The ghost children fade away.

"Five Nights at Freddy's 3" differs from its predecessors in that it contains two endings. The "bad ending" happens when the player fails to complete all of the hidden minigames. The screen displays the heads of the five animatronics from the first game with lit-up eyes.

The player who completes all of the hidden minigames is awarded with the "good ending," which shows the animatronics' heads darkened. Many fans believe this ending symbolizes that the children's ghosts have found peace and no longer haunt the animatronics.

Similar to "Night 6" in previous titles, players who complete all five nights are granted a bonus night called "Nightmare," which increases the game's difficulty. While playing "Nightmare," a recording announces that all Freddy Fazbear Pizza locations' safe rooms and an additional emergency room will be permanently sealed. The recording instructs employees to tell no one of the sealed rooms' existence. Once the night is completed, a newspaper clipping announces that Fazbear's Fright was destroyed in a fire and that salvageable attraction pieces were auctioned -- leaving the chance for them to wreak havoc elsewhere.

Meanwhile, an image of Springtrap emerges in the background, suggesting he survived. His fate is unknown.

"Five Nights at Freddy's 3" is an indie point-and-click survival horror video game developed by Scott Cawthon.